HexahedronSetGeometryAlgorithms ------------------------------- Context: Sofa.Component.Topology.Container.Dynamic Hexahedron set geometry algorithms Data: - name : object name - printLog : if true, emits extra messages at runtime. - tags : list of the subsets the objet belongs to - bbox : this object bounding box - componentState : The state of the component among (Dirty, Valid, Undefined, Loading, Invalid). - listening : if true, handle the events, otherwise ignore the events - showIndicesScale : Debug : scale for view topology indices - showPointIndices : Debug : view Point indices - tagMechanics : Tag of the Mechanical Object - showEdgeIndices : Debug : view Edge indices. - drawEdges : if true, draw the edges in the topology. - drawColorEdges : RGB code color used to draw edges. - showQuadIndices : Debug : view Quad indices - drawQuads : if true, draw the quads in the topology - drawColorQuads : RGB code color used to draw quads. - showHexaIndices : Debug : view Hexa indices - drawHexahedra : if true, draw the Hexahedron in the topology - drawScaleHexahedra : Scale of the hexahedra (between 0 and 1; if <1.0, it produces gaps between the hexahedra) - drawColorHexahedra : RGB code color used to draw hexahedra. Links: - context : Graph Node containing this object (or BaseContext::getDefault() if no graph is used - slaves : Sub-objects used internally by this object - master : nullptr for regular objects, or master object for which this object is one sub-objects - topology : link to the topology container