TetrahedronSetGeometryAlgorithms
Context: Sofa.Component.Topology.Container.Dynamic
Tetrahedron set geometry algorithms
- Data:
name : object name
printLog : if true, emits extra messages at runtime.
tags : list of the subsets the objet belongs to
bbox : this object bounding box
componentState : The state of the component among (Dirty, Valid, Undefined, Loading, Invalid).
listening : if true, handle the events, otherwise ignore the events
showIndicesScale : Debug : scale for view topology indices
showPointIndices : Debug : view Point indices
tagMechanics : Tag of the Mechanical Object
showEdgeIndices : Debug : view Edge indices.
drawEdges : if true, draw the edges in the topology.
drawColorEdges : RGB code color used to draw edges.
showTriangleIndices : Debug : view Triangle indices
drawTriangles : if true, draw the triangles in the topology
drawColorTriangles : RGBA code color used to draw edges.
drawNormals : if true, draw the triangles in the topology
drawNormalLength : Fiber length visualisation.
recomputeTrianglesOrientation : if true, will recompute triangles orientation according to normals.
flipNormals : if true, will flip normal of the first triangle used to recompute triangle orientation.
showTetrahedraIndices : Debug : view Tetrahedrons indices
drawTetrahedra : if true, draw the tetrahedra in the topology
drawScaleTetrahedra : Scale of the terahedra (between 0 and 1; if <1.0, it produces gaps between the tetrahedra)
drawColorTetrahedra : RGBA code color used to draw tetrahedra.
- Links:
context : Graph Node containing this object (or BaseContext::getDefault() if no graph is used
slaves : Sub-objects used internally by this object
master : nullptr for regular objects, or master object for which this object is one sub-objects
topology : link to the topology container