DefaultVisualManagerLoop

Context: Sofa.Simulation.Core

The simplest Visual Loop Manager, created by default when user do not put on scene

Data:
  • name : object name

  • printLog : if true, emits extra messages at runtime.

  • tags : list of the subsets the objet belongs to

  • bbox : this object bounding box

  • componentState : The state of the component among (Dirty, Valid, Undefined, Loading, Invalid).

  • listening : if true, handle the events, otherwise ignore the events

  • enable : Display the object or not

Links:
  • context : Graph Node containing this object (or BaseContext::getDefault() if no graph is used

  • slaves : Sub-objects used internally by this object

  • master : nullptr for regular objects, or master object for which this object is one sub-objects

  • targetNode : Link to the scenes node where the rendering will take place